![]() ![]() Townscaper is the brainchild of Oskar Stålberg, coming off the success of his earlier work on the Viking-inspired RTS Bad North. It’s this tranquil straightforwardness that has captured the attention of tons of gamers looking to unwind, as well as those brimming with creativity that simply want a sandbox to play in. The appeal of Townscaper is as simple as the game itself – just build something beautiful! There’s no story, nothing to unlock, no levels to chase – just the soothing sound of plopping down colorful building blocks and the satisfaction of watching them effortlessly link together to create an ocean-side town. ![]() Previously available only in PC early access, now everyone can enjoy this mesmerizing and intuitive town-builder at home or on the go! Townscaper will also be available on mobile devices later this year. 27, 2021 - Surprise! In the Awesome Indies segment of IGN’s Gamescom showcase, it was revealed that Townscaper, the town-building toy from Oskar Stålberg and Raw Fury, is now officially available on Nintendo Switch and PC via Steam, GOG.com and the Epic Games Store for $5.99 (USD)/£4.79/€4.99/¥26. ![]() Īlso, if you’d like to join the Phenixx Gaming team, check out our recruitment article for details on working with us.Oskar Stålberg & Raw Fury’s Townscaper Is Now Officially Available on Nintendo Switch & PC! Follow us on Facebook, TikTok, Twitter, YouTube, and Instagram. I think games/toys like Townscaper are the things that lead to innovation and evolution in the industry.Ī Nintendo Switch review copy of Townscaper was provided by Raw Fury for this review. I’m excited to see more experimental gaming experiences like this. Until then, if you’re looking for a nice way to relax, or a tool to plan out a sprawling city for something like a tabletop campaign or a written story, this will at least get your creative juices flowing. It has a lot of potential to be more than it is, so hopefully, we’ll see the creators build on this formula in the future. Wrapping everything up in a simple bow, Townscaper is a gorgeously detailed building simulator and creative tool. The controls are smooth, the premise is simple, and it is a fun tool to unwind or just let your creativity flow. Other than that, there isn’t much to say about Townscaper really. I’m more suggesting that giving people other tools and other things to enhance the creative experience would be a great idea. ![]() I’m not suggesting that the developers add actual gameplay in terms of quests etc. However, it is easy to see that this could be the foundation for a very involved, very creative building tool. It is a very minimalistic toy, and that is part of its charm. It’d be nice to be able to make parks, leisure areas, and other things that would make the town feel livelier. I wish there was a bit more variety in the pieces you could put down. Other than the controls I mentioned, you can save your creations, change the position of the sun, make it nighttime entirely, or toggle the grid on and off. It is all about your imagination and your creative drive. There are no constraints, no-fail states, and no requirements. There was something immensely satisfying about being able to make a rainbow city. It feels like playing Islanders or Dorfromantik (which I’ll review at some point) without the points involved. It is really cool to see the in-game engine turn what starts out as small pathways and houses, into archways and sprawling environments. This means you can build tall multi-level cities or do whatever your creativity inspires you to do. ![]()
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